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Game info
n64

Army Men - Air Combat

Army Men - Air Combat
GenreAction Shooter
DeveloperThe 3DO Company
PublisherThe 3DO Company
Released2000
Rating
Graphics:9.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Army Men is a video games series that resembles the all time classic plastic soldiers we all played in the past! Air Combat is a massive 3D combat helicopter action game.
 
Review
Army Men - Air CombatSTORY / GAMEPLAY
You control Captain William Blade, a plastic toy-soldier, an avid combat helicopter pilot in a massive blasting action game. You once again battle against the evil tan army and their terrifying war machines. This Army Men game, which was initially released for the PlayStation, promises lots of fun, action and interactions like picking up dog dishes and fertilizer bags to use against the evil tan toys. The game features four different types of helicopter: Chinook, Apache, Huey and Super Stallion. It is a slightly improved version of the Army Men: Air Attack released a year earlier for the PlayStation. Some changes were made to take advantage of the N64's extra controller ports but the mission structure and control scheme remain largely untouched. Army Men features different mission-based levels, that take you through the Army Men's imaginary plastic world, and via portals into the "real" world, and back again. The multiplayer missions include shooting contests, rescue missions, capture the flag and a race to see who can winch the most food into a machine at the center of the map.

GRAPHICS / SOUND
The 3D graphics look really nice, using texture mapping with very smooth animation and impressive explosions -particularly when you destroy ground units with your missiles. The sound features a nice intro music and some cool sound effects, including occasional voice samples (mostly used when achieving mission objectives).
 
Screenshots
  • Army Men - Air Combat
  • Army Men - Air Combat
  • Army Men - Air Combat
  • Army Men - Air Combat
  • Army Men - Air Combat
  • Army Men - Air Combat
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Hardware information

Nintendo 64 (N64)

Nintendo 64 (N64)CPU: MIPS R4300i-based NEC VR4300 at 93.75 MHz (connection to the system via 32-bit data bus)
MEMORY: 4MB of RAMBUS RDRAM (expandable to 8MB with the Expansion Pak) with 562.5 MB/s peak bandwidth.
GRAPHICS: 64-bit SGI co-processor (Reality Co-Processor) at 62.5 MHz chip split internally into two major components, the "Reality Drawing Processor" (RDP) and the "Reality Signal Processor" (RSP). 64-bit SGI co-processor (Reality Co-Processor) at 62.5 MHz chip split internally into two major components, the "Reality Drawing Processor" (RDP) and the "Reality Signal Processor" (RSP). Supports: 235x224 to 640x480 flicker free interlaced screen resolution. Hardware Z-Buffering. Hardware Anti-aliasing. Hardware Texture Mapping (32x32 pixel texture maps). Tri-Linear filtered MIP Mapping. Environment Mapping
SOUND: Stereo 16bit PCM audio capable of 64 channels at 44Khz
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The Nintendo 64 (N64) (default) color palette
24bit RGB 16,7 million-color palette (32,768 on screen)
 
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